Design and develop a video game as a collaborative senior project.
Result
A PC-based, 3D, side-scrolling, adventure game called Third Degree.
Description
Dark title aside, Third Degree was a joy to work on, and brought together about 25 talented developers, designers, modelers, audio engineers, and even the university improvisational comedy team for story writing and voice acting. The physics engine was developed from scratch, and everything was custom designed for the game.
The game follows the story of a convict kept in confinement who is given a chance at redemption through a special testing program. A recent alien artifact has crash landed on the Earth’s surface, and a panel of scientists is conducting specialized experiments to find out what it does. The convict is one in a line of test subjects given a chance of freedom through experimentation. When the artifact is fitted on the convict’s head, he is put in some kind of virtual environment that resembles London in the 1860s. The convict, though determined to gain his freedom, soon feels the grasp of insanity closing in around him, and the only way out is to either finish the virtual simulation, or die trying.
My Roles
Design, animation, level building, story writing, quality assurance